fbpx

New Cheat Code Uncovered for 27-Year-Old Sega Saturn Version of Doom

New Cheat Code Uncovered for 27-Year-Old Sega Saturn Version of Doom

The Sega Saturn Doom Port: A Buried Treasure or an Overlooked Flop?

The legendary first-person shooter Doom has been adapted for nearly every platform imaginable since its debut in 1993. From contemporary consoles to eccentric gadgets like robotic lawnmowers and even bacteria in the gut, the game has appeared in some surprising locales. Yet, not every Doom adaptation is of equal quality. One of the most talked-about versions is the Sega Saturn port, which has gained notoriety for being among the least enjoyable and most underwhelming renditions of the game.

In spite of its lackluster reception, a recent find by a passionate reverse engineer has shed new light on the Sega Saturn iteration of Doom. A hidden cheat code, lying dormant for over twenty years, has been discovered, providing insight into the game’s underappreciated capabilities. But does this newly found cheat save the Sega Saturn port, or will it merely be a marginal note in the extensive annals of Doom adaptations?

The Sega Saturn Doom Port: An Initial Letdown

Upon its launch on the Sega Saturn in 1997, Doom was already regarded as a classic. Nevertheless, the Saturn iteration fell short of the lofty benchmarks established by its versions on alternative platforms. Critics swiftly highlighted issues like the game’s sluggish operation, subpar frame rate, and unimpressive graphics. Jeff Gerstmann from Gamespot notoriously labeled the port as “totally worthless,” “dreary,” and “jittery,” urging gamers to steer clear of it completely.

Although the Sega Saturn was a robust console in its own right, it encountered challenges with specific 3D rendering tasks, and Doom was no exception. The Saturn version lacked the seamless gameplay and sharp graphics that endeared the original PC version to players. Consequently, it swiftly became one of the least favored Doom adaptations, eclipsed by more triumphant versions on platforms like the PlayStation and Nintendo 64.

A Concealed Cheat Code Discovered After 27 Years

Fast forward to 2024, and the Sega Saturn port of Doom is once again in the limelight due to a breakthrough by Bo, a self-identified reverse engineer of Sega Saturn games. Bo discovered a cheat code that had remained unnoticed since the game’s initial release in 1997. By entering a particular series of buttons—X, Right, B, Y, X, Right, B, Y—players can render the game’s walls semi-transparent, enabling them to observe the environments of the Mars substation and even Hell itself.

Bo shared this revelation on X (formerly Twitter), complete with before-and-after images highlighting the effect of the cheat code. While this cheat doesn’t resolve the game’s foundational flaws, it does provide a distinct way to engage with the Saturn version of Doom that had been hidden for nearly thirty years.

The Challenges Faced by the Sega Saturn with Doom

The Sega Saturn’s technical constraints significantly contributed to the substandard quality of its Doom port. In contrast to its rivals, the Saturn was engineered with a dual-processor framework that made it challenging for developers to fine-tune 3D games. While the console excelled at 2D sprite-based titles, it struggled with the rapid, texture-rich settings of Doom.

Furthermore, the Saturn port of Doom was produced by Rage Software, a company with limited expertise regarding the console’s hardware. This resulted in a hurried and unrefined adaptation, marked by erratic frame rates and the absence of the fluid playability that characterized the original experience.

The Legacy of Doom Ports: From Lawn Mowers to Digestive Bacteria

Though the Sega Saturn version of Doom may rank among the least praised, it is far from the only peculiar adaptation of the game. Over the years, Doom has appeared on an astonishing variety of platforms, from current gaming consoles to more unconventional devices. Modders have even succeeded in running the game on automated lawnmowers and within digestive bacteria, proving the game’s lasting appeal and versatility.

This phenomenon of porting Doom to increasingly eccentric platforms has turned into a sort of meme within the gaming world, with enthusiasts perpetually seeking fresh and imaginative ways to enjoy the game. While the Sega Saturn iteration may lack the novelty of some of these more bizarre ports, it still represents an intriguing chapter in the game’s expansive legacy.

The Cheat Code: An Enjoyable Find, But Not a Game-Changer

The unveiling of the concealed cheat code in the Sega Saturn version of Doom undeniably excites the game’s fans. The ability to peer through walls introduces a new dimension of exploration into the game’s surroundings, allowing players to navigate the Mars substation and Hell in a manner that was previously unattainable.

However, the cheat code fails to remedy the principal shortcomings that afflicted the Sega Saturn port. The game’s poor performance, choppy movement, and uninspired graphics persist, making it tough to endorse this version of Doom to anyone other than the most devoted fans or enthusiasts.

Conclusion

The Sega Saturn port of Doom serves as an intriguing example of how technological constraints and rushed production can culminate in a disappointing gaming endeavor. While the recent revelation of a hidden cheat code injects a playful new element into the game, it is improbable that it will alter the widespread view of the Saturn version as one of the weakest Doom adaptations.

For anyone keen on exploring the various ways to play Doom, there exist far superior alternatives available, from contemporary consoles to more inventive platforms like robotic lawnmowers. Nonetheless, for those passionate about retro gaming and obscure ports, the Sega Saturn rendition of Doom remains a captivating, albeit flawed, aspect of gaming history.

FAQ Section

Q1: What is the cheat code that was found in the Sega Saturn version of Doom?

The cheat code is X, Right, B, Y, X, Right, B, Y. When activated, it makes the walls in the game semi-transparent, allowing players to look through them.

Q2: What led to the poor reception of the Sega Saturn version of Doom?

The Sega Saturn version of Doom suffered due to technical limitations, such as a substandard frame rate, jerky movement, and lackluster graphics. The dual-processor architecture of the Saturn hindered developers’ ability to optimize 3D games, resulting in a deficient port of Doom.

Q3: Who is credited with discovering the hidden cheat code in the Sega Saturn version of Doom?

The cheat code was uncovered by Bo, a reverse engineer specializing in Sega Saturn games, who revealed his findings on X (formerly Twitter) in 2024.

Q4: Are there superior versions of Doom accessible on other platforms?

Absolutely, there are numerous other versions of Doom that provide a significantly better experience, including ports for modern consoles, PCs, and even imaginative platforms like robotic lawnmowers. The Sega Saturn version is largely regarded as one of the inferior adaptations.

Q5: What accounts for the enduring popularity of Doom in terms of porting to various platforms?

Doom is a highly flexible game with relatively uncomplicated mechanics, making it amenable to porting across a broad spectrum of platforms. Its iconic status in gaming history also contributes to its appeal among modders and developers eager to experiment with novel or peculiar devices.

Q6: Does the cheat code enhance the overall gameplay of the Sega Saturn version of Doom?

While the cheat code introduces an interesting visual feature by making walls semi-transparent, it does not rectify the fundamental problems of the game, including its poor performance and unresponsive movement. It’s an exciting discovery, but it does not meaningfully enhance the overall gameplay experience.